Microsoft has unveiled a new addition to its accessibility-focused gaming hardware lineup with the introduction of the Xbox Adaptive Joystick, set to launch in early 2025 for $29.99.
This wired controller is specifically designed for players with limited mobility, offering a versatile and customizable gaming experience that integrates seamlessly with existing Xbox and PC setups.
The Xbox Adaptive Joystick is built as a companion to Microsoft’s broader Adaptive Controller ecosystem, featuring four buttons, an Xbox thumbstick, and two additional buttons for bumper and trigger controls. The joystick allows users to operate a controller using only one hand, making it particularly useful for those who have difficulty using traditional two-handed thumbstick controllers.
All buttons on the device are fully customizable, and Microsoft has introduced a range of 3D-printable thumbstick toppers, enabling users to adjust the size, height, and width of the thumbsticks to better suit their individual needs.
![3D-printed joystick toppers](https://digitalmarketreports.com/wp-content/uploads/2024/08/Thumbstick-16x9_HighRes-108a5c4d77c5fa5fc07e.webp)
Community Feedback Shapes the Design
The development of the Xbox Adaptive Joystick was heavily influenced by feedback from the disability community. According to Kaitlyn Jones, senior accessibility product manager at Xbox, who spoke during a Gamescom stream as reported by The Verge, Microsoft involved the community in every step of the design process, from early prototypes to functional testing. This collaboration ensured that the final product would be both affordable and compatible with the existing adaptive setups used by many players.
In a notable session at a Seattle hospital, Microsoft gathered feedback from patients on various aspects of the joystick, including grip size, button layout, and overall shape. This hands-on approach to design allowed the company to create a product that truly meets the needs of its users.
Seamless Integration with Existing Setups
The Xbox Adaptive Joystick can be connected directly to an Xbox console or PC, or it can be paired with Microsoft’s Adaptive Controller for a more comprehensive adaptive gaming setup. The joystick also features a threaded insert, similar to those found on camera tripods, allowing it to be mounted for added stability and ease of use.
Alongside the Xbox Adaptive Joystick, Microsoft also introduced a new $59.99 Lite SE controller from 8BitDo, designed specifically for gamers with limited mobility. This controller features low-resistance buttons and Hall effect joysticks, with all buttons accessible from the top of the device, making it another valuable option for accessible gaming.
![8BitDo's Lite SE accessibility controller](https://digitalmarketreports.com/wp-content/uploads/2024/08/8BitDo-Super-Buttons-1024x693.jpg)
Additionally, Microsoft has developed a new toggle hold feature for Xbox controllers, currently available for testing by Xbox Insiders. As shared by Microsoft’s gaming accessibility team, this feature is designed to assist players who have difficulty holding buttons down for extended periods. Similar to sticky keys on a computer, this feature allows any button or port on the Xbox Adaptive Controller, Xbox Adaptive Joystick, or Xbox Elite Series 2 controller to remain pressed until the user presses it again to release.
Accessibility Enhancements Beyond Hardware
The Xbox Adaptive Joystick will come packaged in an accessibility-friendly box, similar to the packaging used for the Xbox Adaptive Controller. Microsoft is also enhancing the packaging for its upcoming Xbox Series S and X consoles, which are set to launch in October, to ensure they are easier to open for individuals with limited mobility.
The Xbox Adaptive Joystick will be available in early 2025 in select Xbox markets worldwide and will be sold exclusively through the Microsoft Store for $29.99.
Featured Image courtesy of Microsoft
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